![]() The first game had four levels and one weapon. "There's a lot more level and weapon variety. You can also viciously stomp on a downed foe for a weaponless kill! The weapons cycle through as your die, so there's a certain amount of strategy in dying to get a preferred weapon. There are more weapons this time around: the classic Nidhogg fencing epee is joined by a wicked sword, a dagger, and a bow. Nidhogg's combat remains mostly the same in the sequel, so if you've played the original you'll feel right at home. We didn't want it to feel like a better version of Nidhogg, we want it to feel like a different version of Nidhogg. ![]() "Part it was I just wanted to try a different style for the fun of it. "We wanted to change a variety of things in the game," explains Messhof co-founder Mark Essen. ![]()
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